Competitiveness

The game I currently and only play is dota 2. This is a game on steam developed by valve, probably every gamer has heard about this company. The reason I decided to mention this particular game is because it currently holds yearly international tournaments called "The International" (TI) which also holds the records for the biggest prize pool in esport history. Total prize pool of TI 2014 was over $10 million US with the team placed at first place winning around $5mil.
With each year, The International increases its prize pool by a significant amount which puts a huge affect on Dota 2 professionals and normal players. Most players play for fun but a minority who has the skill to go pro has its eyes set on the prize of $5mil. With esports like dota 2 growing so large it can and will cause some sort of gaming addiction due to players training up to 12 hours a day just to improve their skills to be able to compete at the international. This also entices normal players who think they have skill to pursue the goal to win "TI". As games grow in modern society it will attract all different types of gamers to play more and dropping their studies as it mainly focuses on 16-25 year old. Soon this will be acceptable in society and will cause major gaming addictions.
This is an example of what the gaming industry is becoming. A community. It demonstrates the evolution and possibility of gamers, whom are dedicated to their games. It also shows how this dedication can turn into a frenzy and drive people. As we can see, a competitiveness in the gaming industry has also amplified the attractiveness of gaming addiction. It provides a community that embraces them.
Article: http://www.pcgamer.com/dota-2s-compendium-raises-10-million-for-the-international-prize-pool/
-Anthony
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